Programme Coordinator
Brazil Games Accelerator
Developing and monitoring the training methodology for the national games company acceleration programme run by Abragames and ApexBrasil.
Full curriculum vitae
Updated 10 October 2026
Experience
Working with universities, governments, associations and games industry development programmes.
Brazil Games Accelerator
Developing and monitoring the training methodology for the national games company acceleration programme run by Abragames and ApexBrasil.
Savegame.dev
Specialist consultancy, sectoral research, training programmes and evidence for public policy.
First board member from Latin America in IGDA, focused on creating opportunities for creators in the Global South. Brings experience in connecting academia, policymakers and the games industry.
Associação de Produtores de Videojogos Portugueses
Industry placement within the MSCA fellowship, supporting ecosystem development and the application of GameDevUp results.
Utrecht University
Research in the Collaborative Technologies Lab, Information and Computing Sciences, leading GameDevUp under a Marie Skłodowska-Curie fellowship.
Ministry of Culture — Brazil
Opportunities under the Legal Framework for Games and international cooperation within project OEI/BRA/22/002.
World Intellectual Property Organization
A diagnostic review of the Dominican Republic games sector and implementation of an intellectual property and entrepreneurship course.
Spcine
Design and implementation of games sector policies in São Paulo, including the SP Game Start incubation programme.
Universidade Feevale
Research on the Rio Grande do Sul games cluster.
Instituto Juventude Inovação
Developed the Digital Games Sector Plan for the Municipality of Fortaleza.
Faculdade Méliès
Taught Executive Production in Games in the postgraduate programme in Creative Production in Digital Arts.
Sebrae
Developed business management training content for digital game entrepreneurs.
Game Jam Plus
Helped shape the mission, methodology and expansion plan of Game Jam Plus, an international nonprofit movement supporting game creators. Developed talent scouting and training initiatives to help developers professionalise their work and achieve economic sustainability.
Metropolia University of Applied Sciences
Provided expert services for the Baltic Sea Games Incubation project, including webinar moderation, event support, research assignments, professional connections and review of project outputs.
PROCOLOMBIA
Evaluated Brazil’s video games market to identify business opportunities for Colombian companies and define strategies for entering the market, within the Support Programme for the Diversification and Internationalization of the Colombian Economy.
BGZ Berliner Gesellschaft für internationale Zusammenarbeit
Commissioned research for The Game Incubation Landscape in Europe, comparing incubation approaches for the Baltic Game Industry project, co-funded by Interreg Baltic Sea Region.
BENDITAS Projetos Criativos
Taught Digital Games and Their Interfaces in the postgraduate course in Game Design.
Abragames
Market intelligence, public policy advice and projects to support Brazilian game development companies.
Homo Ludens
Contributed to the 2nd Census of the Brazilian Digital Games Industry, commissioned by the Ministry of Culture in cooperation with UNESCO, under project 914BRZ4013.
São Paulo State University — UNESP
Taught Graphic and Editorial Planning, Communication Planning, Professional Ethics, Interview Techniques and Photography in Bauru.
CAPES · UNESP
Master’s research in Communication on the formulation of communication and cultural policies for digital games in Brazil between 2003 and 2014, supervised by Juliano Maurício de Carvalho.
Education
São Paulo State University — UNESP
Blavatnik School of Government · University of Oxford
University of Porto
São Paulo State University — UNESP
São Paulo State University — UNESP
Voluntary & Advocacy
Connecting academia, policymakers and industry, with a focus on opportunities for creators in the Global South.
Supporting an international network of games incubators, accelerators and entrepreneurship programmes.
Supporting an international initiative for game creators.
Civil society representative.
Service at the Brazilian Symposium on Games and Digital Entertainment.